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08-27-2006 10:58 PM |
Quote:
Originally Posted by Zackizle
You also got to remimber that pallys are just dumb luck.
Not Much skill involved.
I played a pally, and i enjoyed every minute i played him.
Im the kind of player who likes doing a little bit of everything. Melee, spells, healing, tanking.
But you have to admit that bubble is unreasnable, along with lay on hands full heal.
Thats all bullshit to an extent. You should be able break the shield, like the priests. And the fact that pally's can heal as good as priest and wear plate is ridiculous. blizzard needs to redo pally's and give them dps and make them a REAL plate class. But that story of urs is 100% luck on your resists, or they just suck alot.
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It's not hard for a player to take a Paladin to a medium, if not above average, level of play, as is the same with a Shaman. Thing is, you can take the defensive abilities as a Paladin to such a higher and more refined level than the Shaman player can typically take his offensive style. The only character I have not played with at 60, end game scenario, is a warlock. I can say that in non-instanced roaming PVP, and PVE, an intelligent Paladin player can really define the survivability, damage output/input, healing of a group beyond limits. In PVP especially, a smart paladin can bring out defensive/ and even offensive strategy to the field that a simularly-equipped group of Horde will not be able to fight against. The immunities, added damage, and healing power is just too much.
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