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Old 10-14-2010, 05:28 PM   #4  
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Patch Notes from http://us.starcraft2.com/launcher/patch-notes.htm


StarCraft II: Wings of Liberty – Patch 1.1.2

General

-Players will no longer receive achievement toasts while their status is set to "Busy."
-The messaging when attempting to load a saved game or replay from a previous version has been clarified
-Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates.


Balance

PROTOSS
Buildings
-Nexus life and shields increased from 750/750 to 1000/1000.
Void Ray
-Damage level 1 increased from 5 to 6 (+4 armored).
-Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
-Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.
TERRAN
Buildings
-Barracks requirement changed from Command Center to Supply Depot.
-Supply Depot life increased from 350 to 400.
Medivac
-Acceleration reduced from 2.315 to 2.25.
-Speed reduced from 2.75 to 2.5.
Reaper
-Nitro Packs speed upgrade now has a Factory Requirement.
Thor
-Energy bar removed.
-250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).
ZERG
Buildings
-Hatchery life increased from 1250 to 1500.
-Lair life increased from 1800 to 2000.
-Spawning Pool life increased from 750 to 1000.
-Spire life increased from 600 to 850.
-Ultralisk Cavern life increased from 600 to 850.
Corruptor
-Energy bar removed.
-Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
Infestor
-Fungal Growth now prevents Blink.
Roach
-Range increased from 3 to 4.


Bug Fixes

-Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
-Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
-Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
-Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
-Fixed a desync that could occur on user-created maps with custom mod dependencies.
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